3d art
Proficient in software such as 3dsMax with Arnold/Vray, Maya for Modeling & Character Animation, Revit, AutoCAD, Mudbox, ZBrush, Rhino, and various others.
Utilizing sketching and artistic skills to create diverse 3D content across multiple fields. Drawing from a background in the computer gaming industry.
Organic Modelling, Rigging/posing, UV-mapping; using Mudbox, Zbrush, TopoGun, 3dsMax/Maya